Digital Course and Information Product Creation for Coaches
A guide to creating virtual programs and digital products to reach and serve more clients
Develop, Deploy, and Sustain High-Performance Virtual Prototyping for Advanced R & DOrganizations must reduce time-to-market, costs, and risks while producing higher-quality products that grow ever more complex. In response, many are turning to advanced software for rapidly creating and analyzing virtual prototypes, and accurately predicting the performance and behavior of the systems they represent.
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A guide to creating virtual programs and digital products to reach and serve more clients
A hands-on book that explains concepts "by doing," Introduction to Game Design, Prototyping, and Development, Third Edition, takes readers through the process of making both paper and digital game prototypes. Rather than focusing on a single tutorial, as most Unity books have done, this book explores several small prototypes, reinforcing critical concepts through repetition from project to project.
Owing to its vast potential in benefitting the digital world, many big tech giants are already taking a leap and entering the world of Metaverse. The virtual reality universe calls for techies and individuals who want to build their skills in this ecosystem.
"Not many books have a single project that lives and evolves through the entire narrative. The reason not many books do this is because it is difficult to do well. Important toolkit features get shoehorned in weird places because the author didn't do enough up-front design time. This book, though, takes you from design, to a prototype, to the Real Deal
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