Digital Lighting and Rendering

Digital Lighting and Rendering

Digital Lighting and Rendering

Learn the fine art and craft of digital lighting and rendering from an experienced pro whose lighting work you've seen in blockbuster films such as Monsters University, Toy Story 3, Up, WALL-E, Ratatouille, and The Incredibles. Jeremy Birn draws on his wealth of industry and teaching experience to provide a thoroughly updated edition of what has become the standard guide to digital lighting and rendering

Price
Paid
Platform
InformIT
Categories
eBook

Related Courses

Explore similar courses.

Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide to Graphics Programming

Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide to Graphics Programming

This straightforward, step-by-step text is designed to demystify modern graphics programming, so you can quickly start writing effective, efficient code with Direct X 11 and HLSL. Long-time graphics programmer and instructor Paul Varcholik starts with a basic primer on 3D graphics and rendering, as well as the essential math and "tools of the trade." Next, he introduces shaders and HLSL, explaining both texture mapping and lighting models.

InformIT Learn more
Shooting in Sh*tty Light: The Top Ten Worst Photography Lighting Situations and How to Conquer Them

Shooting in Sh*tty Light: The Top Ten Worst Photography Lighting Situations and How to Conquer Them

Sometimes photographers have to shoot in less than ideal lighting situations. Maybe the wedding is mid-day in the middle of a field, or perhaps the event is in a florescent-lit room. These scenarios can be particularly intimidating for beginning photographers who don't know how to handle the many undesirable lighting situations they may encounter. This book will cover the top ten worst lighting situations and provide a variety of solutions for each.

InformIT Learn more

Get the latest news!