Games, Design and Play: A detailed approach to iterative game design

Games, Design and Play: A detailed approach to iterative game design

Games, Design and Play: A detailed approach to iterative game design

Games, Design and Play completely demystifies the art of videogame design, by taking a play-focused and process-oriented approach that walks you through every step, and provides a complete toolkit for creating compelling game experiences. Colleen Macklin and John Sharp draw on their pioneering experience teaching game design at Parsons (The New School for Design).

Price
Paid
Platform
InformIT
Categories
eBook

Related Courses

Explore similar courses.

Games People Play: Game Theory in Life, Business, and Beyond

Games People Play: Game Theory in Life, Business, and Beyond

Game theory-the science of interactive, rational decision making-helps us understand how and why we make decisions. It also provides insights into human endeavors including biology, politics, and economics. In Games People Play: Game Theory in Life, Business, and Beyond, business consultant and award-winning Professor Scott P. Stevens helps you understand this profoundly important field. Throughout these 24 enlightening lectures, you explore the fundamentals of game theory in an engaging, comprehensible manner. You investigate the field's classic games, encounter its greatest minds, and discover its real world applications in arenas including corporate negotiations, foreign policy-and your everyday life.

Great Courses Learn more

Get the latest news!