Programming Design Patterns For Unity: Write Better Code
How to apply programming best practices to your Unity projects, improve your game development skills and solve problems
Learn object oriented programming, design patterns and Unit testing while making a City Builder game in Unity using C#.
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How to apply programming best practices to your Unity projects, improve your game development skills and solve problems
Game Development Principles in Unity: Learn to Build Your First Game Effectively and Efficiently
We live in a world of cities—for the first time ever, the majority of the population lives in an urban environment—and reflecting on ancient models of the “city” as a human phenomenon offers important lessons for our culture today. Cities of the Ancient World is your opportunity to survey the breadth of the ancient world through the context of its urban development. These 24 eye-opening lectures not only provide an invaluable look at the design and architecture of ancient cities, they also offer a flesh-and-blood glimpse into the daily lives of ordinary people and the worlds they created.
Master the art of sketching with this two-course set packed with skills and exercises straight from the experts. In Everyday Urban Sketching, four experienced instructors reveal how to render the buildings, people, and environments of the urban landscape in quick, intuitive ways. And in Sketching People, Places, and Landscapes, take your sketching skills to the next level with lessons on simplifying cityscapes, working with ink and watercolor, capturing lifelike proportions, and more.
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