Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming

Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming

Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming

This is the e Book version of the printed book. Open GL ES is a foundation technology that underlies the amazing media exhibited by i Phone applications, but its inherent cross-platform capabilities extend its appeal to game authors, scientists, and multimedia authors regardless of their chosen development platform. The hardest part of learning Open GL today is finding information and examples that are pertinent today.

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OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1

Open GL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images. The Open GLr Programming Guide, Seventh Edition, provides definitive and comprehensive information on Open GL and the Open GL Utility Library. The previous edition covered Open GL through Version 2.1. This seventh edition of the best-selling "red book" describes the latest features of Open GL Versions 3.0 and 3.1.

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